I help businesses build fast, reliable, and maintainable backend systems.
Hi 👋, I'm Azahara — I design and build digital products that solve real problems. Whether it's quick prototypes or systems that power day-to-day operations, I focus on clarity, speed, and delivering value. I’ve worked with teams to improve internal systems, optimize digital workflows, and turn complex requirements into simple, usable products. I approach every challenge with a product-first mindset.
A few of the products I've created — each one shaped by real needs, curiosity, and lots of learning.
Matricúlate is a complete enrollment management platform for students and school staff. Students register, fill in all required data, and pay school insurance online. The administration can validate or reject applications, while the academic team gets real-time enrollment stats by group and subject to organize classes efficiently.
Crafted together with Carlos Abrisqueta 💜Eurovision Top Live lets users create private rooms to rate and react to Eurovision performances in real time with friends. It syncs scores live, aggregates votes, and generates rankings — making Eurovision feel like a shared watch party, no matter where you are.
Crafted together with Adrián Gámez 💜Sometimes I build things just for fun — often around games and weird ideas I want to explore.
A minimal fishing game created in 48h for the Murcia Game Jam 2024, mixing two surprise themes: "Under the sea" and "Plot twist". You control a fishing hook in a calm, pixel ocean... but the catch may not be what you expect. With a soft movement system and narrative twist, the game explores tension, expectation, and what lies beneath.
A short platformer made for the Murcia Game Jam 2023, combining two wonderfully absurd themes: “If life gives you lemons...” and Mesopotamia. You play as a Mesopotamian citizen during a very strange moment in history. A time-traveling scientist has arrived to uncover the real origin of lemons — and spoiler: it involves aliens. Jump and teleport your way through pixelated landscapes, mysterious dialogues, and citrus-fueled chaos.
Memspace is a fast-paced mini game created for Ludum Dare 42, themed "Running Out of Space". The player has to clean up a virus-infected computer by deleting files before the storage fills up — or before everything is gone.
Salacius Crumb’s Small Journey is a voxel-based arcade game created for Ludum Dare 38, themed “A Small World.” You play as a crumb trying to escape a giant keyboard while dodging the unpredictable fingers of the programmer. It’s chaotic, absurd, and (intentionally) hard to survive — may the Great Bread be with you.
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